Alarm Gun

The Alarm Gun is an item meant to be used as a tool instead of a weapon. It has the weakest damage by far, barely doing any damage, making it the most useless item to use for damage. This makes the traffic cone the more viable option in combat.

When a shot lands on an infected, the beacon will glow a bright yellow surrounding the victim, and start to play a recording, giving away the infected's location as everyone is able to hear this recording play.

The alarm gun has a yellow body with a couple of parts blue and affixed with a stock and foregrip, along with a red scope if you hold right click. Its inspect animation is similar to the inspect animation with weapons in Phantom Forces.

Dialog
=== "Your emergency beacon has been activated due to a malfunction, error message 94. Please enter emergency beacon service at one of our convent locations by visiting w *inaudible* error 94." (Hold music plays in background for remainder of message) "Do not try to move or you may aggravate your condition." "Your emergency beacon has an extended warranty. Your emergency beacon warrant period will expire in 1 minute. Please visit one of our service centers for free repair during the warrant period. All our service centers are closed at this time." "You are eligible for the following medications: morphine, synthetic morphine, fentanyl, MK Ultra, Moroccan Black, liquid Elpen, synthetic Jackson Pop." "Is your left arm numb? Are you missing your left arm? Apply pressure to open wound until help arrives." "If you are bleeding, put pressure on the wound. If you are unable to control the bleeding, make sure it does not come in contact with others, especially if you have a blood disease." ===

Advantages

 * Can give away an infected player's location, which can help players avoid or expect them.

Disadvantages

 * Weakest item in the game being even weaker than the Fists.


 * Cannot be used as a melee weapon, making the user vulnerable when in use.
 * The scope is also very wobbly, making it a bit inaccurate.